
Bonecrest is a small RTS duel game. One of the players embodies the skeletons and must attack the knights. After a certain time, the teams switch. The one who defended the best wins. By pushing the GD side, we can easily add events that would make each game different.
The real difficulty was understanding how to make an asymmetric multiplayer game. It was by far the longest mini project but nevertheless, extremely educational on how to make online games.
Thanks codemonkey for tutorials :)
